A downloadable game

A game where you pilot ships to deliver cargo to dangerous places. 

ALWAYS ON TIME. ------------------

( 12 OCTOBER 2024 ) Early Access begins on Steam on November 1st!

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After the Retail War, Amazoom is the only remaining corporation on planet Earth. Amazoom is also the government. Amazoom is also your family.

Amazoom's delivery specialists are tasked with shipping goods to what's left of society. Today is your first day on the job!

Earn your wings in this procedurally generated, sidescrolling 2D pixel shooter - 
Enlist new crew members, unlock upgrades for your ship, master the art of air navigation, and maybe you'll earn enough credits to purchase your retirement and go home.

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Discord server if you want to come hang out with us We've moved to Telegram until I have time to set up a forum or something on my own servers. 

Complete the tutorial to view the new content.

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Collaborative project with friends featuring guest art from even more friends! 
Engine written in C++ using SDL2.

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2024:
5 September - patch notes over here: https://pastebin.com/3qQEHmXk
7 July - misc tweaks from playtesting
4 July - patch notes over here: https://pastebin.com/wKp1fNJF
25 June - WIP demo update
22 June - WIP demo update for friends to test some new stuff. Full patch notes will be available when AGDG DD57 arrives.
3 May - patch notes over here: https://pastebin.com/Rjfr54xw
3 March - patch notes over here: https://pastebin.com/TWrzJrgV
7 January - patch notes over here: https://pastebin.com/w3JG1sRu

2023:
4 November - patch notes over here: https://pastebin.com/NsvPitdm
9 September - big patch notes over here: https://pastebin.com/RRPwZsvU
5 May - the patch notes are too big. You can check them out here: https://pastebin.com/8rMJTu3n

12 March - fixed some bugs in the map generator that were causing long load times
11 March - more bugfixes and additional prefabs for dump tileset
07 March - handful of bugfixes from demo feedback
03 March - ITS DEMO DAY AGAIN

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2022:
05 March 3 - minor update to default savedata to address rare crash
05 March 2 - removed buggy mission items
05 March - general progress update upload, too many changes to list here

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2021:
30 September - general progress update upload
22 September 2 - put the right exe in the thing lol
22 September - UI improvements and lots of other misc progress/implementation
09 September 2 - fixed a bug causing the loader to load certain files twice
09 September - iterated on received feedback and got a bunch of work done on the missions menu
05 September - reupload with music buttons reassigned to their music functions because the previous demo had been debugging volume adjustment
04 September - spacebar to boost has been added, pause menu has been added, savedata settings for window resizing added
03 September - initial demo day submission

Updated 19 days ago
StatusIn development
Rating
Rated 4.7 out of 5 stars
(3 total ratings)
AuthorLofty
GenreAction
Tags2D, Arcade, Bullet Hell, chiptune, Cyberpunk, Pixel Art, Procedural Generation, Side Scroller, Singleplayer

Comments

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I still think you have your old version up lads...